#pragma once
#include "shape_manage.h"
#include "sound.h"
#include "gfx.h"
#include "help.h"

void displayLoop( int step );
void displayWin( void );
void handleMenu( int i );

void reshapeWin( int w, int h );

// Defines for the display bitmap mode
#define DISPLAY_CLEAR			0
#define DISPLAY_NOT_CLEAR		1
#define DISPLAY_GAMEOVER		2
#define DISPLAY_NEXTLEVEL		3